Design Inter[sections] Final Reflection

生意: Walks of Life from Eloise F on Vimeo.

The film above is my group’s documentary on economic hardships, and with that, it is important to reflect on the completion of the documentary creation process and how the film raised the target audience’s knowledge and understanding of how the theme of economic hardships influenced the central characters.

The film was about economic hardships and how individuals overcame such hardships – the common thread was that they all became successful business owners.The central characters in this documentary were all affected by economic hardships, but the businesses they had were all different – one opened a hardware business, one opened a tailoring business, and one opened a medical business. This was prominently shown through the narration provided in the introduction and the conclusion, along with context that heightened the audience’s perception on economic hardships in Hong Kong.

The interviews conducted provides a personalised opinion and history on how historical and economic hardships have impacted each individual, allowing the audience to understand this concept from a variety of perspectives. Along with the context provided, the audience was able to grasp what the documentary was about and how the past presents the future, and that we will all lead different walks of life. The use of design aspects played into the audience’s understanding of our topic, such as the use of subtitles – the subtitles allowed the audience to understand what the interviewee’s perspectives were with ease, heightening the impact of the film on the viewer.

The design aspects, combined with the multitude of perspectives introduced in this documentary allowed the target audience to gain a deeper understanding of how economic hardships influenced the three central characters.

Reflection On Heartbeats Design Unit (History + Design)

This term, the Design project is integrated with History class, and the task is to create a documentary film, so before I begin my project, it is imperative that I reflect on ways to improve.

From the Heartbeats unit, I achieved 7’s on Crit A and C, which were lower than the rest, and so judging from that, I need to work on my research and process journal more than the rest. However, personally, I believe that I need to improve on my process journal entries more as they were not cohesive enough. I can improve on my process journal entries by being more specific in the reflection of my application of skills, challenges, strengths, future plans and include more images of my work in my process journal. To measure that I have completed these in my process journals, I will utilise a checklist that incorporates all of the topics that must be discussed in order to ensure success, and thoroughly double-check my work before Crit C is due. This will help me grow stronger as a learner as I will learn to manage and deal with any obstacles thrown my way more effectively as it will be laid out in an organised matter.

Design Criterion D – ‘In A Heartbeat’ Reflection


This is my final heart valve prototype. The way it functions is that water can only go through this end of the prototype and out this section, labelled ‘atrium’ and ‘ventricle’ respectively. There are small downwards slits cut into the fingers of each glove that permit the water to go through. When the prototype is rotated, the water cannot go back from the ventricle into the atrium, as the string that I taped to the fingers of the glove pulls the fingers to the edge, and doesn’t let it move, and also because the cuts were extremely minuscule and there wasn’t a guide that directed the water into the slits.

I changed and added many components to my final prototype design, for example the information panel and the various labels and markings you can see here. I decided to add an information panel because when I looked back on my design specifications to make sure that my prototype fit these requirements, I saw that one thing I was missing was information about the actual heart. So, I decided to add a small panel with an illustration of a heart valve that I drew to inform my target audience, the seventh graders about the heart valve. This was extremely useful to them, as they gathered much of their information from the panel’s explanations. Also, I added extra labels onto the actual prototype to add to the and accuracy of the model. One thing that I would improve on if I were to create this prototype again is that I would use hot glue to seal the edges of the information panel better so that water wouldn’t seep through and cause the black cardboard to bleed over the paper.

Design Day Term 1

Grade 10 is the last year of the MYP Design project, and today, we had our first Design project of the year. This Design project is joint with Science, and we have to create a model of a valve in a heart, and so our Design Day was based around that and creating a prototype of a valve, which we then tested if it worked with water.

My group’s prototype was a design that we came up with when we were discussing who’s design to use. An image can be seen below (though rotated) – 


Our prototype consisted of six materials – a ping pong ball, a plastic sheets, tape, hot glue, rubber band and a PVC pipe. I think that the most efficient element in my prototype was the combination of a rubber band and tying it to the plastic sheet that was shaped as a funnel. This created the ‘one-way’ valve effect which made our design successful. The criteria that we had to keep in mind was simple: water must be able to only go one way. So, when we poured water into the ‘open’ end of our first prototype, the water went in swiftly like intended, and when we turned it around, the water flowed down the sides and there was no water on the inside of the plastic tube. 

My key takeaways from today’s Design Day can be seen in the video below:

As for what I would do if I could do it all again – I would most likely clarify my ideas and try to be more creative with my designs, as I forgot to consider some of the major ‘must-haves’ in my design, for example the ‘one way’ component of the valve. I also think that I could have been more creative as my final prototype draft design wasn’t very clear and the design would be very difficult to create as it had so many parts. I would have tried to make it more minimalistic but more efficient.

What I learnt from today’s Design Day was essentially more information on the actual project, what is expected of us and most of all – how to create an actual model and what to consider in order to have a functioning and interactive model with simple materials. 

Design Project Reflection


For this Design project, we were tasked with making a graphic novel creation from a few pages from a book, Empire of the Sun. Mine can be seen above. We had to spread our graphic novel creations over two A4 pages, but since there were time constraints, our Design teachers informed us that it was fine to ink only one page.

During the entire Design process, I have learnt many skills and techniques, mainly in Adobe Illustrator. Now, I know how to generate outlines using an Image Trace tool. I have also furthered my knowledge on drawing tablets and how to utilise them to the fullest extent. Technology, specifically design software like Illustrator, facilitates the communication of ideas as there is a large range of tools that can aid you in communicating a message, such as pen tools, shapes, fonts, graphics etc which can make your artistic process easier as you don’t have to tediously color everything individually if you have multiple copies of the identical object.

The use of visuals help reinforce a particular message and to reveal a particular meaning, specifically a theme (which is maturity, in my case), through expressions and close ups. For example, by using a close up on a character’s mouth as they speak, it can emphasise that what they’re saying is a crucial part of the story, which can leave a larger impact on the reader. Also, perspectives change through the use of visuals, both artistically and mentally. By artistically, I mean that different perspectives and conventions are used throughout visuals to, for example, make an object seem smaller or larger. By mentally, I mean that someone’s perception on a previous event could change after visually interpreting a story instead of interpreting a story from words as it helps build the environment and characters’ features.

There were many challenges I encountered throughout this project, mainly during the creating stage as I was quite new to Illustrator and didn’t really know how to use it. One of the biggest problems I had was using the Image Trace tool to develop an outline. This would be really useful if everything you drew was outlined perfectly, but in my case because of the amount of panels I had and time constraints, my outlines (drawn by hand) were slightly messy and hence, the Image Trace tool was not able to develop a clear and coherent outline (this was my fault). I overcame this challenge by manually outlining the scanned graphic novel creation by hand, which was slightly tedious, but generated clearer outlines.

If I were to do this project again, I would most likely arrange my time better, as I had to rush a bit of the inking process because I placed a lot of effort and time on the first panel as I believed that the first panel set the mood and hence, added more detail. I would also try to actually draw my graphic novel creation in Illustrator instead of drawing it on paper first, because it may save time and also, I will be able to develop my digital drawing skills, which could be useful in the future.

Design Day Post

Today, we had our first Design Day in Grade 9, and for this Design project, we will be making two pages of a graphic novel based off of the novel Empire of the Sun by J.G. Ballard. During Design Day, we started our Criterion A which involved understanding the entire project itself and interpreting it in our own words. We also learnt Adobe Illustrator basics, including how to make straight lines, varieties of curved lines etc. Here is a sample of what I learnt to do today –

Screen Shot 2015-11-02 at 1.30.28 pm

I already knew how to use Evernote as I had been using it prior to Design Day, but there were some features I didn’t know I could do, for example share a notebook online. I’m really excited for this Design unit as I am looking forward to interpreting a scene from a novel to a graphic novel!

Waste Not, Want Not Survey

Hi all,

Recently for our Design unit, our task was to design a package for a piece of CDNIS merchandise of our selection. I chose the luggage strap, and the packaging can be seen below (CLICK THE IMAGE, IT’S ACTUALLY A GIF)


ezgif-3256314219I’d really appreciate some feedback, so if you have the time, I’d really like if you left some feedback here. Thanks so so much!


Waste Not, Want Not (Pt. 3)

My participation today was good/excellent, as I listened attentively to what the teachers were saying and I asked my peers questions when I was unsure of where to find a button in the SketchUp toolbar or how to do something, like creating a hole in one of the surfaces of an object (7). My collaboration was good/excellent because I worked well with my group and we had little to no conflicts and if we did, we compromised on what we wanted to do, such as generating a design for our apple (7). My effort was good today because I tried my best to do a good job when using SketchUp, when designing my fruit container object etc. but sometimes I got frustrated and felt like blaming everything on my computer (6) . My time management was good today because I sometimes got off track when I was writing iFolio posts and when designing objects, such as when I was writing this blog post, I started talking to my friends about un-related things (5). In the future, I will make sure that I am in an environment where I will not be disturbed so I can work well and efficiently, and learn to control my frustration and take things slowly and relax.

Waste Not, Want Not



 Would you like a juicy apple?

   Originated in 2015 at CDNIS, Apple Parkour Farm grows the freshest, and most delicious organic apples! Each apple is packaged in a box, unless you would rather six/a dozen apples in one big box. The box (which is an early prototype) has a simple opening flap that provides secure shelter for the apple and shows you where the apple is from by the (cute) logo, which has an apple flying on a skateboard. The apple is protected completely by the box, which is durable and stabilised by the copious amounts of tape. The box is eco-friendly and can be recycled. There is just enough space for the apple to breathe and move around in the box!

Buy our apples now! 


Hi guys, my group and I designed this box for an apple for a Design Activity during Design Day, and we were told to present it in an interesting way. 🙂

Grade 5&6’s: Poliomyelitis iBook (FEEDBACK)

Hi Grade 5’s and 6’s,

Grade 8 is currently doing a Design project for Science, and we had to make an iBook about our assigned disease. Our target audience is, well, you guys (Grade 5’s and 6’s), and we’d like to ask you for your feedback. My group is doing an iBook on the disease Poliomyelitis.

Oh, what’s Polio?

Read our iBook 🙂

You can find it here (When you open the file, it leaves to a Drive window. See that little ‘download’ button above? Click on that).


Please answer these questions:

Was the text simple to comprehend?
Were the visual aids effective?